The Interactive Audio Lab

Welcome to the Interactive Audio Lab, headed by Bryan Pardo. We are a research group in the Electrical Engineering and Computer Science Department of Northwestern University . Our research group is interested in machine perception of sound and audio. We apply machine learning, probabilistic natural language processing, and database search techniques to auditory user interfaces for human-computer interaction, with an emphasis on music and speech prosody. Feel free to take a look at all our current research, our publications and our lab members.

Current Projects

Tunebot
A music search engine you can sing to
Karaoke Callout
Collaborative on-line fun
Audio Source Separation
Amplify the sounds you want, not the ones you don't
Automatic Audio Tagging
A foley artist's dream
Adaptive User Interfaces
Don't learn the tool, let the tool learn you
Jazz Score / Performance Database
Teaching a machine to hear like an improviser
Score Alignment
Learn about the music
Music Story
Make videos from music
Multi-pitch Estimation & Tracking
Track more than one pitch at once

Recent News

  • August 2011
    ToneBoosters has released TB EZQ , a zero-latency, VST-plugin implementation of our 2DEQ audio equilizer work
  • June 2011
    The Midwest Music Information Retrieval Gathering was hosted by our lab on June 24
  • May 2011
    Five conference papers presented by lab members at ICASSP
  • April 2011
    Mark Cartwright receives a NSF Graduate Fellowship, David Little recieved NSF GK-12 fellowship, Zhiyao Duan receives a Chinese Government Award

Announcement

Job Opening

The Interactive Audio Lab is looking for a developer to work on projects involving music search, audio plugins, and mobile app (iOS and Android) development. Experience with several the following technologies would be extremely helpful in this position: SQL, Java, PHP, Tomcat 6 (or 7), iOS 4 (and soon iOS 5), Action Script & Flash Media Server. For more information, contact Bryan Pardo